Balance Adjustment 28 Feb 2025
28th February 2025
Damage Calculation Adjustment
In the past, the damage calculation system in Kyrie and Terra did not function as intended. To address this, we have reworked the damage calculation to make Physical and Magical Defense more impactful in the game. This adjustment aims to enhance the effectiveness of non-Striker characters, ensuring they play a more significant role in combat.
Character Balancing
Regina de Windmill
Ultimate Skill Energy Cost increased from 180 → 250
Regina
Ultimate Skill Energy Cost increased from 180 → 250
Aniela
Ultimate Skill Energy Cost increased from 200 → 220
Dev’s note
Currently, healer-type characters can restore teammates’ HP too efficiently and loop their healing skills continuously. To address this, we have increased the Ultimate Skill Energy Cost for all healer characters to better balance the game.
Extra Skill Balancing
Divine Protection
Skill Dice Count decreased from 3 → 2
Healing Blast
Cooldown increased from 3 → 4
Heal
Cooldown increased from 1 → 4
Usage Count decreased from 4 → 2
Dev’s note
Healing-type Extra Skills were providing too much sustain, making Ultimate Skills for healer characters feel significantly less impactful. To address this, we have adjusted the dice count, cooldown, and usage limits to better balance healing efficiency.